Monday, October 6, 2008

Design Influences Pt 1

PixelJunk Monsters and Geometry Wars are two recent games that have a really nice palette and the character design, animation, and movement patterns all work together. Media Mogul's design could be in the middle of these two games: shiny and geometric but ominously cute.
Lemmings is one of the first games about indirectly controlling non-player characters, which is the key mechanic of Media Mogul. This is a early version on Amiga, but it has a had version on many platforms. Adapting Media Mogul to various complexities and scale is a key consideration.
Pixel Junk Monsters

Geometry Wars


Lemmings


Another cool upcoming game, Multiwinia.